#include "gameengine.h"
#include <iostream>
using namespace std;
int main(int argc,char ** argv) {
	bool success = true;
	if (!Pawn::Test(cout)) success = false;
	if (!Knight::Test(cout)) success = false;
	if (!Queen::Test(cout)) success = false;
	if (!King::Test(cout)) success = false;
	if (!Bishop::Test(cout)) success = false;
	if (!Rook::Test(cout)) success = false;
	if (success) {
		cout << "Tests Succeeded!" << endl;
	} else {
		cout << "Tests Failed!" << endl;
	}
	return 0;
}
